The first scout ships of the Chrysallaman Empire made contact in 1947. Their mission was simple: find a suitable planet for colonization. Earth—HG-281—was the perfect target. Rich with land, minerals, and water, the blue planet could boast only of a primitive race of defenders known as Humans, bugs who could be easily squashed by the might of a single Chrysallaman’s mind. When one of the scout ships is unexpectedly brought down, the advance party is forced to return to their home planet 30 light-years away to report and regroup. In their wake, they left behind a broken ship, dead crew members, and a young alien boy who would grow to become one of Earth’s greatest assets—and her greatest ally.
The lizard-like aliens would be back, and in force. Mankind must prepare a strategy capable of defending against not only superior technology, but superior psychic ability and strength. It will take an elite group of military personnel, brilliant scientists, a sombrero-wearing alien, and another generation to plant the seeds that will grow into a World Wide Defense, the likes of which the Chrysallamans have never known.
> 'Best sci-fi book ever.' C. J. Anaya Author of The Healer Series
> 'Outstanding sci-fi novel, humorous and very intelligent.' Kitty Smith. Top 500 Reviewer
> 'This is an especially fine debut novel.' Grady Harp, Hall of Fame. Top 100 Reviewer
> 'Exciting and thrilling start of the F.O.R.C.E. science fiction series.' Bits About Books
> 'It kept me wanting to read from the very beginning.' Deneale's Book Buzz
Other books in this genre:
The human race is in trouble. After narrowly claiming victory in the first invasion, an assault by advanced militaristic aliens armed with light speed capable spacecraft is a continuing threat. Even so, Chrysalis is in danger, and Whatsit is determined to rescue his fellow Chrysallamans. It's a task he knows he cannot accomplish without the help of his human brethren. With the threat of future attacks looming, the humans will have to decide whether it's best to go on the defensive at home on Earth or take the fight to its source and save the Chrysallaman race.
Stowaway to the Stars tells the story of Larry, an undercover agent for the Interstellar Exploration Programme, who stumbles on a covert operation by Zilon, a ruthless member of the Galactic Union. He finds himself framed by the Ziloni and a fugitive from the Union.
Karen is seeking the man responsible for the death of her sister. But one simple case of mistaken identity and a reckless decision suddenly sees her life in turmoil. She discovers that she is a stowaway on Larry’s spacecraft and her future is now irrevocably linked to his.
Larry’s future looks bleak. His only chance of finding evidence that will clear his name entails a near-suicidal invasion of a Ziloni military base. Karen has no choice but to accompany Larry on his mission, where she is thrown into the strange environment of the Union. Together they face the ultimate test as they battle with the collective might of the Ziloni and the Galactic Union.
Larry eased the thrust stick most of the way forward and the speed began to build. The arc of the Earth moved backward across the canopy, slowly at first but progressively faster until it was out of view, the cabin lights brightening to compensate for the loss of Earthlight. He trimmed the stick to maintain the thrust and settled back for the ride out to the hyperspace boundary.
A few minutes passed peacefully, then a voice behind him shattered the silence. ‘Hello, Grant. I bet you didn’t expect to meet me again.’
He leapt up and spun round. It was the girl from the bar, now sitting in his rear seat and pointing a gun at his head.
Her face was expressionless as her eyes bored into his. ‘I’m going to make you pay for what you did to Rachel. I know you’re responsible for what happened.’
Larry’s jaw sagged as he stared back at her, dumbfounded. How in the name of the seven saints had this strange girl managed to get aboard his ship, why was she mightily pissed off, and why did she seem to think his name was Grant? Before he could frame a suitable reply, a siren on the control console blared.
His world turned upside down for the second time. One glance at the viewscreen told him the worst. He had an incoming missile! And no guard missiles deployed. Shit, he was in deep trouble.
Larry made a rapid decision. A girl waving a pistol at his head or the absolute certainty of death in a couple of seconds from the missile - it wasn’t a contest. He spun back to the controls and located the red trace warning of the incoming missile approaching from the right. He’d have seen it seconds earlier but for the distraction of the damned girl.
‘Hey, arsehole, I’m not finished with you. Listen –’
How could this be happening to him? It was like a nightmare. And the stupid Earth girl who was distracting him hadn’t the faintest concept of what was going on. ‘Lady, shut up and let me concentrate, or you’ll get us both killed.’
He slammed the stick hard left and back. The ship’s gravity compensator had masked the earlier manoeuvring and bone-crunching thrust of the fifty gee drive out toward the hyperspace boundary. But it whined as it struggled to cope with the rapid changes of direction, and the slight lag made him clutch the top of the instrument panel to avoid being thrown about. He was vaguely aware of clattering behind him as the girl was thrown off balance by the same uncompensated forces.
The missile overshot, but a second red trace appeared on the display and an instant later the siren went off again. He slammed the stick the other way, bracing himself again. That missile passed by on the left, but even closer. The girl shouted something else. Forget about her, she probably wouldn’t kill him, but those damned missiles would if he didn’t get his defence missiles deployed fast.
803 AD, ANGLO-SAXON ENGLAND
A cheer roared into the storm from those waiting on the jetty as the dark silhouette of a vessel appeared through the driving rain. The ship had a fierce black-painted carving of a bird high on the prow, and it went by the name of Raven. With a great swell running, it took skilful seamanship to manoeuvre the ship to the landing stage beneath a sky black enough for the end of the world.
A passenger who had changed his name to Eadmund Wigstaning was leaning over the gunwales. He was thickset, of tall stature, with black hair and a beard. Although his complexion was swarthy, there was a green pallor about him. Wigstaning clutched a leather bag under his arm to keep the top out of sight. It was an unusual bag for the time since its closure was by means of a zip fastener. The bag contained gold coins stolen from a Frisian trader, and during the theft, Wigstaning had narrowly escaped with his life.
Two brothers owned the first of a waiting line of wagons. Soaked to the skin and miserable they nudged their horse forward, hoping to pick up freight for transport to the middle shires. Wigstaning hailed them. In a few halting words, he explained that he had to get to Heanton in the Arden. They discussed money, and he showed them three gold coins, which sealed the bargain.
As they made their way along the track heading north below the overhanging trees of the Forest of Anderida the brothers whispered about their passenger. They had attempted to make conversation with him but lapsed into silence because of the lack of response. When Wigstaning did choose to speak they recognised only a few of his words, and he spoke them with a peculiar accent from the front of his mouth.
To the brothers the passenger was like the forest, quiet and menacing, but Wigstaning was going to pay them well so his moodiness was worth tolerating. During the whole journey, he gave them no reason to suspect that his real name was Theodore Uberatu, or that he had travelled much further than anyone who encountered him could possibly have imagined.
After lodging for the night, Wigstaning directed the brothers to take him onward to Heanton in the Arden, a village near his destination in the Kingdom of Mercia. Taking the north western route out of London, they made their way along the street called Watling, heading toward a track that would take them through the Forest of Arden.
As they neared Heanton, the sky showing through the canopy of leaves became black and threatening. The brothers thought it was odd how, with the onset of a fierce thunderstorm, the mood of the passenger lightened. He pointed to his destination in the distance, a hilly part of the forest known as Leofwin’s Hundred, where the House of the West Wind lay.
The brothers became nervous as they drew near to Leofwin's Hundred because of the superstition associated with it. They whipped their horse into a brisk trot as they guided the wagon along a track by Shadow Brook. The turgid water was almost overflowing its banks and carried debris with it from the forest. Uberatu stood unsteadily in the swaying wagon, flicked straw off his clothes and said some words the brothers found unintelligible. He laughed for no apparent reason, and out of habit he pulled up his sleeve and checked the time pulsing by on his digital watch.
Uberatu stepped down from the wagon and handed the brothers their payment. He pulled up a hood to shield himself from the driving rain and after crossing the stream on stepping-stones he headed off through the trees.
The brothers turned the wagon and urged the horse into a gallop. When they were approaching the wayside inn in Heanton where they intended to stop for the night they could see a bluish glow reflecting off the rain-soaked wall. They peered back through the rain in the direction of the House of the West Wind and saw vague blue lines of light rising into the darkening sky.
There was fierce lightning that night and thunder echoed over the forest. Seven people in Heanton in the Arden claimed to have seen the blue lines rising into the sky that they said were similar to lightning, but rather than a jagged downward flash, the lines curved gracefully up into the heavens from the depths of the forest. When they told the innkeeper what they had seen, word spread quickly. The priest, grasping a holy relic and glancing nervously into the forest, lost no time in going to see them.
The centuries passed. Leofwin's Hundred remained a place of superstition and a haunt of wild creatures. Only a few individuals who had the extra courage and an enquiring mind went to the House of the West Wind, and sometimes whilst there, they caught sight of beings who looked only vaguely human . . . .
I quickly flagged down one of the casino workers—I swear to you that it seemed to be a requirement for employment at this hotel that the women all had to look like they’d just stepped off the photoshoot for the latest Sports Illustrated Swimsuit issue—and the platinum blond pixie cut, would make any man quickly forget the throaty beauty in the café, whose name I didn’t bother to read smiled and pointed in the direction of the blackjack tables.
I hurried over, hoping to find Charlie, and grab onto the one lifeline I could count on to help drag me back from the edge and make some sense out of whatever the hell was going on. It wasn’t hard to find him at all once I got to the area; his booming laugh at some joke he’d just heard was a welcoming beacon to my ears.
When I got to his table, the first thing I noticed was a ridiculous number of chips piled up around his area of the table. Much like I had seen at the baccarat table earlier, it looked like everyone at the table was doing well but Charlie’s stack was approaching Mount Olympus in size. He was good at this game, I easily admit, but not that good. No one was.
The second thing I noticed was the enchanting young Carrie—still in her hotel uniform but her nametag was now gone—draped on Charlie’s right arm and looking like she was there to stay. That wasn’t the least bit ridiculous at all. He was good at that too, as I’ve mentioned before, and he really was that good in that arena.
“Hey, Pete,” he exclaimed when he saw me. “Pull up a chair and join us.”
“Not right now thanks,” I said. “Hey, I think they got our bags mixed up and one of mine is in your room. I was hoping you could let me in so I could get it.”
That seemed to me to be a perfectly reasonable explanation to get Charlie out of the casino where I could talk to him without any unwanted eavesdroppers. Unfortunately, my lifeline went and threw me the anchor and sank my plan in less than a heartbeat.
“No problem, buddy, here’s the key.” He flipped his room card in my direction with one of those Friday night goofy grins of his face that I knew all too well. “Just leave it in my room. I don’t think I’ll be needing it.”
Somehow, Carrie managed to snuggle even closer to Charlie than she had before. Even as I snagged the tumbling card out of the air, I tried to come up with some excuse, some pretense to get Charlie up and moving. But something in both of their expressions told me that it wouldn’t matter one bit what I said or did next. Charlie wasn’t moving from that chair anytime soon and when he did, he wasn’t doing it just to go off somewhere with me.
I’d lost my wingman, my lifeline and maybe my only hope of figuring out what had happened to us. Charlie turned back to the table, and his new girlfriend, without so much as another word in my direction and I stumbled away without any direction in mind other than to get away from the creature who’d once been my best friend.
Before I realized it, I found myself in an abandoned area of the casino, empty chairs stacked around a few unused card tables and standing face to face with Liz. How long she had been watching me, how much she had seen, I simply did not know. But there she stood with an odd, sad look in her eyes.
“Aren’t you going to ask me how you can be of service?” And I am sure there was more than a hint of bitterness in my voice, certainly more than she deserved to be on the receiving end of.
“No,” she replied without reproach for my tone. “At this moment, Mr. Childress, you are looking for any exit that will lead you back to the outside world. I simply can’t help you with that. All I can suggest to you is this—perhaps you are looking for the way out of here in the wrong direction.”
“What does that mean?” I asked in confusion.
Something from behind me suddenly caught her attention at that moment. Her eyes quickly flickered to whatever it was for a brief moment before returning to meet mine.
“Your room opens up to the central park,” she said after a moment’s pause. “We see so very few of our guests ever bother to go out and fully explore it. Perhaps you should visit it. You may find it to be peaceful and relaxing.”
She moved suddenly then, as if to walk past me without another word. But just as she drew even with me, her lips just inches from my right ear, I heard her whisper in a tone almost too soft for me to hear.
“You might even find it very enlightening, Mr. Childress.”
Then she was gone, moving on into the casino to engage some of the other guests in conversation. As I turned to watch her walk away, I noticed what it was that had distracted her earlier, what had appeared to make her suddenly cautious not only in what she said but how she appeared while saying it.
Standing out there in the middle of the casino, clearly scanning the crowd for someone in particular, was the hotel’s manager. But before he could look over in my direction and take notice of me, I darted toward a much darker area of the casino and eventually made my way back around to the entrance without him seeing me at all. For a reason that I could not put a logical explanation to, I suddenly had a very strong urge to be as far away from that man as I could possibly get myself and do it as quickly as I could.
Even within the seemingly limited, but very gilded, confines of this nightmarish trap that I found myself in.
When you're a janitor, life can get a little routine. When you are a janitor at Area 51, life can be a bit more interesting. When you're a janitor at Area 51 and everything goes wrong, life can get downright terrifying.
Join Jose as he attempts to be the last line of defense for Earth as this lowly janitor and his friends take on aliens and killer houseplants in Janitor 51.
Four people in Brooklyn N.Y. who know little about each other and backgrounds that could not be any more different. A normal winter day for these four regular joes will turn into a full-fledged adventure that will determine the fate of the Earth with one twist. That twist is that there is a virtual world that looks, smells and feels like Earth and whatever happens in this virtual world happens on Earth, A great evil has decided to use this world for its purpose to take over Earth for himself.
These four regular joes will turn from normal everyday joes into Earth's only hope as they try to prevent an alien race called the gloobas from taking over the world using virtual reality as a weapon. Get ready for an action-packed adventure where the enemies are not human and watch our heroes explore a virtual world that will break the rules of nature and science. Little do our heroes know they will fight in a war that was once fought over one thousand years ago and the time has come again for the war to commence once again between good and evil. These four distinctive people (Angel, Maria, Dayvon and Luis) will have to put aside their differences as they will travel to places including New York, Hollywood, the Arctic Core and even outer space. To raise the stakes even higher our heroes will only have 10 days to reverse the effects of the virtual world to Earth otherwise, the world may not survive or be under alien rule.
Is this what World War 3 has in store for the people on Earth. Is Earth due for another dark age similar to the fall of the Roman Empire? If our heroes fail Earth will fall and nobody will know why or how. Prepare for an adventure where anything can happen will happen, along with plenty of Romance, time traveling and our heroes will even see paranormal forces that will either hurt or help them and an ending that will make you cry!
If you wrong us, shall we not revenge? Rick Bailey is living a nice, quiet life on the planet where he retired, enjoying the money he found in the Treasure of the Black Hole. Without warning, he is arrested for helping his former lover, Jil, break out of prison where she was serving a 20-year term for murdering an alien. Hoping to clear his name, Bailey goes after Jil. But the slime-bed mate of Jil's victim is also after her. Now, Bailey's only hope for saving Jil is to find a treasure buried on a planet over ran with cannibalistic pirates. He teams up with a Core Empire Intelligence Corps officer, but she might have motives of her own. Can Rick save Jil and keep himself out of the clutches of the Core Empire that wants to vivisection him, the police who want to jail him, and the alien who wants vengeance for his brother's murder?
"That's lovely, okay, look this way, marvellous, hold it right there." I look around me to locate the source of the words ringing in my ears as I approach the grand, stately venue of this year's biggest event in the fashion calendar.
It crosses my mind that I might be about to stumble upon a fashion shoot as I enter the piazza, only to discover a group of amateur photographers jostling for pole position to get pictures of anyone among the cluster of people crowding the entrance who might be wearing something vaguely fashionable or different.
I stop and watch with amusement the parasites with their rocket-fuelled egos, posing and posturing for the camera-wielding onlookers and their ever-extending and retracting lenses.
Levi Garret is a holdover fro a forgotten time. Found frozen in suspended animation he was revived with no memory. Discovering a knack for finding trouble and a love of investigation he roams around shaking trees and solving crimes.
Ladies love him, bad guys fear him, and the police tolerate him.
Chat with Authors
I was inspired to write when I was in elementary school. My teacher would always select me to be the reader in my class. I...
I wish I could come up with a specific moment, but I don't remember a time when I wasn't making up stories in my head...
The inspiration for 'The Worst Man on Mars' came after a chance meeting with top British scientist and author Mark Roman.
I needed a passion to replace racing. I had written magazine articles in the past and wanted to try and capture in words an era...
I always have stories to tell. Far fetched, crazy stories that need to find a way out. Ideas for specific works come in different ways...
When I was a child my dad used to tell me made-up fantasy stories all the time and really think that sparked a desire in...
Hop on Lenka's List Bandwagon
Tastes Like Murder (Cookies & Chance Mystery #1) by Catherine Bruns Narrator: Karen Rose Ritcher Series: Cookies & Chance Mystery #1 Published by Gemma Halliday