Branimir is a slave to the mighty Highborn. Unwittingly, his masters forge a copper dagger capable of destroying the Ash Tree. Drawn along on the quest to remedy the mistake of his masters, Branimir becomes the most unlikely of heroes in an inimical world of magic and mayhem.
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The world outside sounds menacing as loud thunderous cracks rained down on the home. In the middle of this fierce raging storm with no electricity, siblings Zack and Daniel turn to their father, John Malone. Feeling the boys are now old enough to learn the truth about his childhood, John decides to share a family secret that he’s kept locked away, a secret that changed John’s life forever.
In a small Pennsylvania town called Lizardville, a young boy named Johnny and his friends set out on a weekend camping trip along the banks of Big Fishing Creek. On the first night, as the boys gather around the campfire, Parker shares a story that happened nearly eighty years ago, the legend of the Ax Factory murders.
Soon after, strange, mysterious things begin to happen. Little do the boys realize they have awakened the spirit world! Jimmy, unable to sleep, comes face to face with a ghost named Annabelle. She is searching for something and knows the boys are hiding what she seeks. Could the secret lie in an old puzzle box?
Freeda sat in the chair across from me and leaned back, her eyes probing mine. “I had a dream about you last night. You were running through the mountains in your wolf form, but you were being chased. I woke up before I could see if you were caught.”
I choked on a drink of coffee. “M-my wolf form?” I asked while coughing to dislodge the liquid from my windpipe.
“You already know it’s possible. The glow of your magic has changed.”
Mount Olympus. Long Ago.
The enormous white columns gleamed in the blinding sunlight as the two magnificent women stood face to face. “I cast you out,” Hecate, Goddess of the Witches screamed, her voice bouncing off the grand chamber walls. “Now, and forever more. Be gone from my sight.” “No, Mother, I beg of you.” Her beautiful blonde hair caught in the gentle breeze as she grabbed for her mother’s hand. Hecate moved her hand and looked down in disgust as Empusa dropped to her knees, tears staining her cheeks, and pulled at her white flowing diaphanous dress. “You are no daughter of mine. I curse you until the end of time.” Empusa sobbed, but it fell on deaf ears. Her mother was wicked and cruel and not even the mighty Zeus could sway her decision once made. Hecate raised her hand slowly. “Your form will match your true nature.”
Empusa rose into the air, screaming in agony, her hair aflame. The once beautiful blonde locks fell onto the ground, dissolving into a pile of ash. In its place, a mane of red flaming hair grew. She cried out, the flames burning her scalp.
The First Star has been named and claimed. Answering the call of a quest, the Master Traveler has ventured far from home to a place called the Rims. In many ways it is much like the two systems of his people; the premise of Technology in competition with the Energies is debated on many levels, with neither side able to claim and hold higher ground. Still, it is the matter of the quest that beckons him – the Star Chaser – to engage this place and find not only the source of the rising plight of humanity, but the solution which will deliver the race of the Founders. It has been several years since he came to the Rims, and the time approaches for the Traveler to remove his veil and be seen.
It is an awesome task that awaits Dungias. The final picture is not yet in frame, only the pieces that may or may not contribute to the overall scheme.
In Pieces of the Dark Eight, factors that are still beyond the comprehension of the Master Traveler are found, forged, and finalized. Though the many eyes of the Rims do not see the Master Traveler, he has indeed introduced himself to this place and the ripples of that event are being felt. What part will they play in the matters to come? Will they even play at all?! Only time will tell. In this exclusive story bonus bridging the Prelude to Book One of the BEYOND THE OUTER RIM Series, these hidden pieces of the game are marked and recorded.
Defending against the demons of the Deep has long given Tyr Og’s brethren purpose. When Tyr’s mother is robbed from him during childhood, he loses his will to live. Now, filled with rage and regret, Tyr hungers for a worthy death to bring an end to the futility of his life. In a short tale of blood and self-loathing, Tyr seeks the most honorable path to finally join his mother in the afterlife.
An unexpected encounter with a creature of song may have the power to change his fate.
Tribesman Misha is in search of a deer, hopeful of winning the hand of Tiva--next in line for leadership--and determined to secure his family’s prominence. When he finds a small song-bird-woman, who he names Raven, he’s sure fate is on his side. The creature can’t speak, yet her song captures his heart.
But is Raven the gift he thinks she is?
The end of the day nears, and he must bring home a gift for Tiva or risk losing her to the lowly fisherman, Rokkoo, a fate that would undo everything he's worked so hard for.
Fans of Chanda Hahn will enjoy this dark fantasy short story that transports YA readers to an enchanting alternate Earth where wonders are not always as fantastic as they seem.
Shane jolted from his chair, stumbled over his own feet and fell to the floor. He must have fallen asleep, but he didn’t remember doing so. He was shivering and a layer of perspiration coated his body. Though feeling shocked and unsteady, he scrambled up and glanced at his watch. Two hour had passed. Unexplainable fear gripped him. He spun around, looking for something, but what was it that he was trying to find? Whatever it was that he felt so compelled to locate was not real. He’d been only dreaming.
He tried to remember details now that he was awake, but what had seemed so vivid while he slept now appeared hazy. One word flashed from his memory: Murder. Much of him did not want to remember, but curiosity overrode his apprehension. Trying to recall was challenging, as if the dream was made from old faded photographs. Shane tried harder to filter tidbits of latent info into his mind and slowly he gained specks and pieces. It had not been a clean killing. He remembered the smell of all that blood. Through his mind’s eye, he could still see it covering the carpet of Pile Hall’s lobby. There was no blood now, but the haunting memory of it remained, choking him. He bent over with his hands on his knees, trying to breathe, but feeling strangled.
Every night, Jade is rattled by a recurring dream—a dream that’s as real as the research institute where she lives. When flames fall from the sky and an alien ship crashes into Earth, Jade becomes government property and at the mercy of scientists. After all, she’s imprinted with an intelligent alien metal that could be the answer to all of Earth’s problems.
However, in the wrong hands, the metal implant could become the deadliest weapon known to humankind.
Kept underground for sixteen years, Jade fights to keep her sanity and understand the intelligent organism that is wrapped around her spine. When a new company takes over the science institute, Jade’s alien symbiont warns her of imminent danger.
Then Jade meets Aric, the lone survivor from the spaceship. They form an alliance that will change their personal destiny and they put a plan into motion that will alter the future of mankind.
Book One of THE IMPRINT TRILOGY.
Hearing the Voices of the dead is something Gracie Charles has endured her entire life. When the power grid suddenly fails across the globe, she finds herself alone and facing a dark and dangerous journey through an unforgiving landscape, in hopes of finding sanctuary with friends who share her gift.
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